Close Encounters with the Middle Game
An Encyclopedia of Go Principles - Mastering the Basics, volume 10 of 12.
Författare: Michiel Eijkhout
The middle game is where a game of go is most often is decided. Being strong at the opening will give you an advantage, and accurate reading and calculation in the endgame can gain you many points; but excelling at the middle game is the surest way to victory.
This book presents 32 crucial middle-game positions that arose in top professional games. It focuses on making clear what purpose is served by the moves played and which strategic considerations are at play. It tries to answer a question many amateurs may ask: Why do professionals play where they do?
Every position is discussed in detail, explaining what goes on in the minds of the players, showing the moves that are good, bad, or hard to judge. It makes for an entertaining journey through the realm of professional go and also gives an insight in what lies beneath many professional moves that at first may look strange.
Häftad. 226 sidor.
Här finner du ett paket med alla böckerna.
Här är de olika titlarna:
501 Opening Problems - Mastering the Basics, volume 1 of 12
1001 Life-and-Death Problems - Mastering the Basics, volume 2 of 12
Making Good Shape - Mastering the Basics, volume 3 of 12
501 Tesuji Problems - Mastering the Basics, volume 4 of 12
The Basics of Go Strategy - Mastering the Basics, volume 5 of 12
All About Ko - Mastering the Basics, volume 6 of 12
Attacking and Defending Moyos - Mastering the Basics, volume 7 of 12
Fight Like a Pro - The Secrets of Kiai - Mastering the Basics, volume 8 of 12
An Encyclopedia of Go Principles - Mastering the Basics, volume 9 of 12
Close Encounters with the Middle Game - Mastering the Basics, volume 10 of 12
Sabaki - The Art of Settling Stones - Mastering the Basics, volume 11 of 12
Attacking and Defending Weak Groups - Mastering the Basics, volume 12 av 12